Version 0.1.x Change Log
Archived change log.
This change log is archived.
0.1.32
Began work on resource manager.
Temporarily removed Input System Quickstart tool.
0.1.31
Backend improvements.
0.1.30
Migrated Main GUI layouts to dedication location.
0.1.29
Fixed issue that caused Rhu Editor to always load with default preferences.
0.1.28
Fixed issue with window contents' spacing.
0.1.27
Fixed major bug that caused Rhu Editor to get stuck in a startup loop when a user preference file isn't found.
0.1.26
Tools are now automatically sorted into their correct toolkits at startup.
This will improve development and should pave the way for the support of custom tooling.
0.1.25
Backend improvements.
0.1.24
Overhauled layout registration.
Layouts are now registered using an attribute-based reflection system.
0.1.23
Refactored Preferences backend.
0.1.22
Removed unused utility.
0.1.21
Refactored how layouts are registered at startup.
0.1.20
Minor bug fixes.
0.1.19
Minor bug fix when updating active layout.
Preferences
Temporarily removed Auto Restart on Recompile.
0.1.18
Minor bug fix with Info Banner.
0.1.17
Removed deprecated code.
Backend improvements.
0.1.16
Continued work on Input System Quickstart tool.
Place GameObjects
Updated tool tips.
Began work addressing bug between widthOffset and placementAmount manual override.
Backend improvements.
0.1.15
Continued work on Input System Quickstart tool.
Utilities
Added ability to check, add, and remove packages.
0.1.14
Began work on Input System Quickstart tool.
0.1.13
Place GameObjects
Markers are now deselected every time a new object is selected.
Preferences
Began work on making deselecting placement markers a user preference.
0.1.12
Place GameObjects
Selected placement markers are now deselected when objectToPlace is made to not be null for the first time.
(This was done to reduce the amount UI clutter when first using the tool).
0.1.11
Place GameObjects
Updated tool info.
0.1.10
Place GameObjects
Radial Placement Style
Updated options to be more clear in what they do.
Added placement offset support for all vectors.
Began work on live preview.
Backend improvements.
0.1.9
Place GameObjects
Radial Placement Style
Placed objects now align correctly to match marker rotation.
Fixed bug that doubled rotation offset when placing objects.
Fixed bug that applied vertical offset value incorrectly.
Fixed bug with Back Button
The hear icon will now update accordingly when adding/removing a tool from Favorites.
Backend improvements.
0.1.8
Place GameObjects
Radial Placement Style
Continued work on UI.
Added Rotation Offset option. This offset is additive and in local space.
Renamed "Parent Name" to "Bundle Name".
Backend improvements.
0.1.7
Place GameObjects
Limited object width offset to be slightly less than the object's true width when negative.
(This prevents divide-by-zero errors).
Updated tooltip for object width offset.
0.1.6x Rollback
A merge error occurred, causing v0.1.6x to be rolled back to v0.1.6.
0.1.6
Layout titles now use reflection to read their respective information and are no longer created at runtime using a layoutKey.
Retroactively added strings for each layout's title.
Added runtime checks to reduce reflection calls if layout data is already cached.
Added logging if layout is missing its title.
(Layout will be named "Unnamed Tool" if this is the case).
(In testing, first-time startup is a few thousandths of a second; startup after cache is a few ten-thousandths of a second. A marked improvement!)
0.1.5
Place Game Objects
Continued work on Radial placement style.
Added option to disable bundling of placed objects if Parent Name is blank.
Added warning for unsupported resolutions
(Functionality is unaffected)
Fixed bug where Rhu Editor would not resize correctly if opened previously on a display with a different resolution.
Temporarily disabled writing to log file when user's preference data is not found.
0.1.4
Updated More.CheckForUpdate and Utilities.OpenWebPage to use Info Banner when displaying errors.
Removed default preference file
Default preferences are now saved directly within Rhu Editor.
Backend improvements.
0.1.3
Folders By Name
Non-folder objects are now deselected when copying names.
(The objects were skipped before, but now the user is notified).
Info Banner default display time is now 3 seconds.
Backend improvements.
0.1.2
Place GameObjects
Added tool info.
Began work on UI design for Radial placement style.
Updated toolinfo for the following tools:
Rename Assets
Create Folders By Name
Fixed major bug when loading preferences.
0.1.1
Back button functionality.
Performance optimizations.
Backend improvements.
0.1.0
Initial development of Rhu Editor.
Included the following tools:
Place GameObjects
Rename Assets
Create Folders By Name